Department of New Media, Art, and Technology

If you find yourself lost in the act of drawing, painting, or sculpting for hours, or if you never leave home without your camera so you don’t miss the perfect shot, the Department of New Media, Art, and Technology at Indiana University Kokomo is the place for you. Here, you'll be encouraged to stretch your skills – spending time perfecting your specialty but also learning other artforms. This program is designed as a slip ‘n’ slide between the right and left brain, where you’ll spend time creating in the traditional studio and learning emerging, cutting-edge digital media techniques. Rather than siloing you in to one specific aspect of the field, you’ll get to grow laterally, mixing and meshing different techniques and skillsets. For the first half of this program, you’ll work with each of our faculty in the department before you decide how you want to tailor and specialize your degree.

Before you graduate, you’ll understand how to produce industry-standard work in your concentration, have the practical and theoretical knowledge to critique work, gain the verbal, historical, and theoretical knowledge to present your work to any audience, and understand the professional practices required to succeed in your chosen area. You’ll also leave the program with a portfolio filled with your best to help you land your dream job and advance in your career. We offer several degrees, a certificate, and minors in our department.

A photo of a student

For me, art is a vehicle of expression. It’s a vehicle of storytelling. It’s a vehicle to capture a moment, and allow people to connect with it. There’s a story behind each and every one of those people. I’ll be able to take photographs and film, and use it for the benefit of people who do not have a voice because of their situations.

Rob Trlak, B.S. '17, New Media Communication

At IU Kokomo, we have designed our program to help you gain real-world experience. To add to your resume and skillset, you’ll find opportunities for your artistic eye and talents all over our campus! You can work for The Correspondent, our student-run newspaper, work with faculty and actual clients from the community in the Design Center, see your work displayed in both our art gallery on campus and the Union Street Gallery, and work for or get your work published in Field, our student-run journal.

A Lifetime of Success

Student artist correlates life with creativity
Creating art is not merely a want — for many artists, it is a deeply-ingrained need. Mary Ade is one of those artists, noting that she often uses her talent as a way to work through issues she faces. As an intern in the Indiana University Kokomo Art Gallery, she used that idea in planning Raw: The Exhibition, opening Thursday, February 8.
Graphic design student gives back through art
For a few evenings, the dining room at the Family Service Association (FSA) of Howard County’s domestic violence shelter transforms into an art studio.At the front of the room, Brittany Miller stands in front of an easel, with a bare white canvas propped in front of the table, a paper plate with dabs of blue, white, yellow, and red acrylic paint in one hand, a brush in the other.
Art students unplug during nature retreat
Hands covered in dirt, Brittnee Collins flicks open a pocket knife and begins whittling the end of a stick into a sharp point. As rain drizzles on her, she stands back, examining the fortress-like rectangle she’s built in the mud, before jamming the sharpened end of the stick into place. “The story in my head is getting lengthy,” she said, stepping a few steps away to consider her progress.
Student project picked up for statewide use
Got a statewide ad campaign? Four Indiana University Kokomo students can say “yes” to that question, even before they earned their new media communications degrees. Jennifer Blocker, Briana McKinley, Allyson Safranek, and Sandra Villafana developed a successful campaign for the Spirit of Haynes and Apperson in Kokomo (SHAK) Makerspace, a do-it-yourself space where people can gather to create, invent, and learn, and share equipment.